import config from "./gameconfig.js";
import UnDestoriable from './undestoriable.js';

class Water extends UnDestoriable {
    constructor( x: number, y: number,imgSrc?: string|undefined , width?: number, height?: number) {
        imgSrc = config.WaterSprite;
        super( x, y,imgSrc, width, height);
    }
}
export default Water;